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Sins of a solar empire youtube
Sins of a solar empire youtube









sins of a solar empire youtube

In theory, it sounds like it has lots of potential. You basically may have to manage multiple battles across different star systems all while managing your empire, while the AI helps up with automation - leaving you to micro what you think is most important. o All this happens in real-time, and the game supposedly boasts a rigid AI that eliminates the need for micromanagement, but allows it should the player find the time. WRITTEN FOR THE PATCHED (1.86) RETAIL/STEAM VERSION.

sins of a solar empire youtube

Basically, it's a RTS where combat (full 3d, of course - no 2d plane crap) revolves around planets or other bodies (all with gravity wells taken into account - get close to the planet if you want to start bombarding, but get too close, and it's going to take you a while to escape if you get ambushed), but also features other '4X' elements. Sins of a solar empire: rebellion trainer Massive Credits, Metal, Crystals, Hull, Shield, Antimatter, Carrier Upgrade Points, Instant Level Up Timer, Add Fleet Supply, Capital Ships, Logistics Slots, Tactical Slots, Instant Planet Upgrades, Instant Ships, Instant Research, Titan Upgrade Points, Weak Ships. So, essentially, eventually happens in one big freaking map. The game engine basically supports a mega-zoom feature (liken it to SupCom, perhaps) that allows you to expand anywhere from whole star systems and just zoom into individual battles around planetary bodies. Sins of a Solar Empire is a 'RT4X' game, a mix between - I guess, MOO and Homeworld.











Sins of a solar empire youtube